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AI Insights · Timothy · April 2025

Performance of Top 5 Virtual Pet Apps in Saudi Arabia Q1 2025

Explore the Q1 2025 performance of the top 5 virtual pet apps in Saudi Arabia, highlighting trends in downloads, revenue, and active users.

Performance of Top 5 Virtual Pet Apps in Saudi Arabia Q1 2025

In the first quarter of 2025, virtual pet applications have seen varied performance trends in Saudi Arabia. Here, we delve into the data provided by Sensor Tower for the top five apps in this category.

My Cat – Virtual Pet Games showed a notable increase in weekly revenue, starting at roughly $864 and peaking at approximately $1.2K by the end of March. Downloads followed an upward trajectory, beginning at 3.4K and reaching 7.1K. Active users also increased significantly, from 11K to 16.2K.

My Talking Slimy: Slime Cat 3D maintained a steady weekly revenue around $600 to $900, with downloads climbing from 1.5K to 1.8K by the quarter's end. Active users remained stable, fluctuating slightly around 10K.

Baby Panda World - BabyBus experienced a gradual increase in downloads, starting from 6.2K and peaking at 7.3K. Revenue saw a slight increase, ending the quarter at $576. Active users decreased initially but rebounded towards the end, concluding at approximately 48K.

My Talking Angela 2 had consistent download numbers averaging around 29K, with a peak of 31.5K. Revenue remained moderate, finishing at $458. The app's active user base was robust, starting at 344K and rising to 413K.

My Dragon - Virtual Pet Game saw a fluctuating download pattern, with an increase from 542 to 1.3K by the end of the quarter. Revenue trends were modest, ending at $238, while active users grew steadily from 1.1K to 2K.

These insights, sourced from Sensor Tower, offer a glimpse into the dynamic performance of virtual pet apps in Saudi Arabia. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025